About me
With over 8 years of experience in the game development industry, I’ve had the privilege of working on a wide array of projects, ranging from indie mobile games to Steam-shipped titles and Web3 Play-to-Earn (P2E) games. My expertise spans across various genres and platforms, including mobile, car racing, and strategy titles. I've also contributed to 7 Web3 P2E games, in both full-time and part-time roles, with leadership experience in development teams.
I specialize in gameplay systems, network engineering, and AI development, utilizing top game engines such as Godot, Unity and Cocos. My technical proficiency includes designing and implementing complex gameplay systems, such as combat, quest, inventory, and economy systems. I have extensive experience in AI, covering pathfinding, behavior systems, decision-making, and combat AI.
On the networking side, I have successfully implemented multiplayer networking and real-time physics synchronization, working with libraries like Photon Fusion, PUN, Quantum, PlayFab, Colyseus, FishNet, and Mirror.
In addition to traditional game development, I’m also well-versed in blockchain technology, having integrated in-game NFT systems and token systems using Nethereum, Thirdweb, Moralis, and Tezos for Web3 and P2E games.
I’m passionate about crafting immersive, engaging experiences and look forward to leveraging my skills to bring your vision to life.
What I'm doing
